using UnityEngine;
using Verse;

namespace RimWorld;

public class Designator_PlanAdd : Designator_Plan
{
	public Designator_PlanAdd()
		: base(DesignateMode.Add)
	{
		defaultLabel = "DesignatorPlan".Translate();
		defaultDesc = "DesignatorPlanDesc".Translate();
		icon = ContentFinder<Texture2D>.Get("UI/Designators/PlanOn");
		soundSucceeded = SoundDefOf.Designate_PlanAdd;
		hotKey = KeyBindingDefOf.Misc9;
	}
}
